I want to get creative with the idea that when Users play in the arcade, there’s another side of the game that the Programs play
I mean, in this Lightcycle scene, or in any fighter game where the program plays as the NPC, that’s a more human-relatable playing style
BUT I bet some programs LOVE the more program-centric games, where the goal is “you play a randomizing process and see how much you can get away with before the user curses you out for being personally biased against them”
like when a User is playing Tetris, the game the programs play is “let’s pick which shapes to drop for them”
Program inside my old Windows 98 computer having much more fun shuffling my solitaire deck than I ever was having playing solitaire