What do you all think of the cubes/voxels that programmed matter breaks up into, on the Legacy and Uprising grid?
I’ve been thinking about how they can’t really be singular voxels/pixels because the resolution of programs before they get derezzed is much higher than that?
Unless “Deresolution” also involves… becoming lower resolution? Oh god
In my quest to make it all make sense…
(pointless puzzle-solving for my own pattern-recognition-program enrichment, nothing to do with actual authorial intent, but even so)
…I also gotta consider the contrast to Encom
… where there are a variety of ways to derezz but they all eventually break you up into just tiny lil specks of light… implying that your resolution before and after death is about the same in that system
LMAO… Oh Flynn.
… the Encom system talked about deresolution as de-resolving, literally just coming apart from how your energy had been resolved into a shape
But Flynn heard “deresolution” and decided it meant “reduce their resolution until they quit functioning and break up into big ass voxels”
from what i understand, a voxel is the 3 dimensional version of what a pixel is in 2 dimensions.
So, if a program broke apart into cubes, and the cubes are voxels, then you’d imagine that before they broke apart, the program would have been made up of pixels/voxels the size of those cubes
which could not be the case with Legacy programs? because they’re like really high definition?
so… if you took them apart into the smallest building blocks of their render, those would probably be too small to see?
so in order for this
to end up like this
i imagine there’d have to be an intermediate stage like