homunculus-argument:

A serious gritty graphic novel about a secret hidden society existing behind the scenes of the ordinary world that we know, whose members are considered almost a myth, feared, even loathed and despised by society for their uncanny abilities and appearance. Once they were respected for their talents and skills, as welcome in the courts of kings as they were at home on the streets of common folk, but now their name has been dragged to mud by a handful of bad agents, who have turned their former fame into notoriety, and frighten the common people for their own selfish gain.

The elders of the society have agreed to endure this indignity with dignity, and simply demonstrate by their own behaviour that their kind is not to be feared, slowly and gradually rekindling humanity’s trust in them, to give people faith that they could work together to improve humanity. But one youth among them has had enough. He goes rogue.

Foresaking his peoples’ peaceful ways, he goes down a dark path of the antihero, and starts to hunt down the traitors and frauds who have given his kind a bad name. In a slow moral slippery slope he loses himself, breaks the same codes of honour and law that the ones he hunts, using his powers for evil and selfish gain just the same as they do. In their last moments, some of his targets call out this irony - why does he think he’s better than they are? Has he not made himself the monster that common people think they all are?

The protagonist refuses to hear it, he knows the difference: He knows he is no longer a part of his people, he will not call himself one, never again. He is willing to kill to defend the honour of a society he can never return to.

If you won’t obey the clown code, don’t call yourself a clown.